R6Guide

Methodology

R6Guide helps you choose loadouts, plan defenses and find pro player settings. This page explains how those recommendations and numbers are put together, and what to consider when using them.

What votes tell you

A popular loadout is evidence that players like it. It is not evidence that it wins more rounds. R6Guide has no access to match outcomes, so community vote totals do not measure performance. Wherever the community and the expert pick disagree, both are shown, and neither is labelled correct.

Expert loadout recommendations

The Expert tab contains R6Guide editorial starting points, not measured rankings of the best-performing kits. Each recommendation records the date it was last reviewed and whether it has been re-checked for the current patch. Entries that have not been re-verified are labelled Awaiting expert review directly on the operator page.

Recommendations are manually reviewed after patches that change the relevant weapons, attachments or gadgets.

Practical guides and corrections

Our practical guides explain decisions and suggest repeatable practice routines. They do not claim professional credentials, first-hand hardware testing or measured win-rate improvements. Gameplay references are linked where mechanics are discussed; tactical examples are editorial suggestions to rehearse with your own team.

When a mechanic is corrected, we update the shared explanation as well as affected guide copy. A content correction does not mean every weapon option has been independently re-tested. For equipment, we distinguish reported use from a product recommendation. The sensitivity tool calculates relative hip-fire equivalence only, using the listed DPI and multiplier; it does not calculate ADS or controller sensitivity.

Read the practical guides, or report a correction with the page and supporting evidence.

Community loadout votes

  • Votes are grouped by patch. The results you see now are for Y11S3 and do not include votes cast during Y11S2. Older patch results may be archived.
  • A vote is one complete loadout, not a series of separate picks. That is why the “most popular complete build” can differ from stitching together each category’s winner: sometimes nobody actually runs that combination.
  • One active vote is kept per browser, per operator, per patch. Changing your mind replaces your earlier vote rather than adding a second one.
  • Percentages are whole numbers calculated so that each list adds up to 100, and every percentage is shown next to the number of votes behind it. Below 25 votes, results carry an explicit small-sample warning.
  • Anonymous voting may be rate limited to protect result quality.

Rank and platform are self-reported

When you vote you may optionally say what rank you play at, which platform you use, how you queue, and which mode you play. None of this is checked. There is no rank verification in R6Guide, and the site never describes these figures as verified.

The Emerald–Champion summary on each operator page is simply the subset of voters who said they play at that level. Treat it as a signal, not a fact.

Votes that do not report a value are excluded from filters for that dimension, rather than being assigned to a default bucket. A vote with no platform reported is not counted as a PC vote.

3D defense setups

The planner lets you arrange defenders and gadgets, reinforce walls and hatches, and mark openings such as rotates, head holes and foot holes. Floor controls and room labels help you inspect the plan from different angles.

The model is a planning reference. It does not simulate a live match, destruction physics or every in-game placement restriction. Map details and wall sections may need corrections, so check important placements in-game before relying on a setup.

Expert setups are provided for viewing. Community setups are plans published by users and are not automatically reviewed or endorsed. Upvotes show which plans visitors find useful; they are not a win-rate or accuracy score.

You can try the builder without an account. Sign in to save a private draft or publish a setup to Community. Published setups show the author's public username.

Pro player settings

Player pages list the sensitivity, display and crosshair information available in our records. The updated date belongs to the settings record, not the date you opened the page. Players can change their settings between updates.

Some source sensitivity values use a 400 DPI baseline. Where a different DPI is recorded, horizontal and vertical values are scaled to match it using the default sensitivity multiplier. Custom multipliers can require different slider values.

When separate horizontal and vertical values are unavailable, both use the listed hipfire value. If DPI is missing, the page uses the 400 DPI baseline. Other missing settings appear as “Not listed”.

These settings are a starting point for your own preferences. A pro player's sensitivity is not a recommendation that everyone should use it.

Corrections and updates

If a setting is outdated or a map detail is wrong, use the contact page. Include the player or map, what needs changing, and a recent reference when possible.

What R6Guide is not

R6Guide is an unofficial fan-made website and is not affiliated with or endorsed by Ubisoft Entertainment. It has no connection to Ubisoft, no access to internal match data, and no relationship with any team or creator. Operator icons come from the third-party, open-source r6operators project and closely match each operator’s official in-game emblem, which is Ubisoft’s artwork either way. R6Guide did not create these icons and makes no claim of ownership over them.

Questions about data handling are answered on the privacy page.