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Attacker/Intel · Map Control

BestDokkaebiLoadout — Rainbow Six Siege

Expert recommendations, community choices, and situational alternatives for the current patch.

Y11S2Last reviewed 11 Aug 20260 community votes

Recommended loadout

Y11S2
  • Expert recommended

Primary weapon

Attachments XK23

Secondary weapon

  • GONNE-6No votesHand Cannon
  • SMG-12No votesMachine PistolExpert pick
  • C75 AutoNo votesMachine Pistol

Gadget

  • Smoke GrenadeNo votesBlocks line of sight for a plant or a site push.
  • Impact EMP GrenadeNo votesExpert pickDisables defender electronics on impact without needing a perfect throw.

XK23 with Magnified A, Extended Barrel and laser for extra range damage, SMG-12 with Holo A, Vertical Grip and laser as a full backup, and Impact EMP Grenades to shut down electronics ahead of a push.

Expert recommendation

Written and reviewed by hand for this patch. This is an opinion, not a win-rate measurement.

Why it works

Magnified A gives Dokkaebi the reach to confirm kills at range, and Extended Barrel trades recoil control for the extra damage that range rewards — worth it since her Logic Bomb hack already forces defenders to react from a distance rather than up close. The laser sharpens hip-fire for the trades that do happen in close. The SMG-12 mirrors it with Holo A, Vertical Grip and laser for a genuine second weapon.

Who it is best for

Players who want Impact EMP Grenades as the default utility — they disable cameras and gadgets on impact without needing a perfect throw, clearing the way for a push right after Dokkaebi's hack already has the defence scrambling.

What the community runs

Anonymous player votes for this patch. These are preferences, not win rates.

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Community results updated

Based on 0 votes on Y11S2.

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Primary weapon

2.5x. The old ACOG. Real reach down a sightline, at the cost of close-range swing.

Increases damage at range. Does not help recoil at all.

Reduces vertical recoil. The default pick for sustained fire.

Secondary weapon

Machine Pistol

NATO. Clear centre, but obstructs more peripheral vision than a red dot.

Barrel

Not available

Reduces vertical recoil. The default pick for sustained fire.

Gadget

Disables defender electronics on impact without needing a perfect throw.

About you (optional)

Self-reported and never checked. It only exists so other players can filter the results.

No account needed. One vote per operator per patch.

Other attackers who fill an overlapping role.

Viewing Y11S2. Showing all community votes for this patch.