R6Guide

Attacker/Support · Map Control

BestRauoraLoadout · Rainbow Six Siege

Expert recommendations and community choices for the current patch.

Read Rauora's round plan and practice guide

Y11S3Last reviewed 2 Sep 20260 community votes

Recommended loadout

Y11S3
  • Expert recommended

XK23 + Reaper MK2

Magnified A · Extended Barrel · Vertical Grip · Laser: equipped

Smoke Grenade

Vote on this loadout

Primary weapon

Attachments · XK23

Secondary weapon

Secondary attachments · Reaper MK2

Gadget

  • Smoke GrenadeNo votesExpert pickBlocks line of sight for a plant or a site push.
  • Breach ChargeNo votesBlows a full entry hole in soft surfaces from a safe distance.

XK23 with Magnified A, Extended Barrel and laser for extra range damage, Reaper MK2 with Flash Hider and laser as a matching backup, and Smoke Grenades to cover a push.

Why it works

Extended Barrel trades recoil control for extra damage at range, and Magnified A gives Rauora the reach to actually use it. The laser speeds up aiming down sights for closer trades. The Reaper MK2 mirrors it with Flash Hider and the same laser attachment for a consistent backup.

Who it is best for

Players who want Smoke Grenades as the default utility: they cover a plant or a push, the same reliable role they fill for every other operator.

Attachment roles: the laser aids aiming speed, the angled grip aids reload speed, and the horizontal grip aids movement speed. Ubisoft attachment rework. Check available options in game.

Put Rauora's loadout into practice

Use a D.O.M. panel to control a doorway after the team understands the space around it. Decide whether closing the doorway protects a flank, separates a fight, or supports the objective play. A closed panel can also interrupt your own team's movement and sightlines.

Weapon and utility choices

Compare the 417's deliberate shots with the M249's sustained-fire role using the actual angle you intend to hold. The Reaper MK2 is worth practising for an unexpected close fight. Smoke utility can obscure a defender's view, but the team still needs to account for the routes and utility beyond that view.

A round plan

Clear enough space to deploy safely, tell teammates which doorway you are changing, and agree when it should be open. Keep a player responsible for the route rather than assuming the panel clears or permanently secures the area on its far side.

A mistake to avoid

Closing the route a teammate needs to trade your fight or return to the objective. Communicate the panel's job before treating the doorway as your personal cover.

Try this with a teammate

Rehearse an objective approach with a teammate on each side of a doorway. Alternate open and closed panel states, then identify which state helps movement and which helps holding. Make a short call for the change so nobody has to guess.

R6Guide tactical guidance. These practice routines are suggestions, not measured match results. Ubisoft operator reference.

How to test an attachment change

Not sure what to change? Compare attachments with a repeatable practice routine.

Other attackers who fill an overlapping role.

Viewing Y11S3. Showing all community votes for this patch.