Attacker/Breach · Support
BestBuckLoadout · Rainbow Six Siege
Expert recommendations and community choices for the current patch.
Read Buck's round plan and practice guideY11S3Last reviewed 2 Sep 202613 community votes
Recommended loadout
- Expert recommended
- Community favourite
- High-rank favourite
C8-SFW + MK1 9mm
Magnified A · Flash Hider · Vertical Grip · Laser: equipped
Stun Grenade
Vote on this loadoutPrimary weapon
Attachments · C8-SFW
Secondary weapon
Secondary attachments · MK1 9mm
Gadget
- Claymore0%0 votesCovers your back while you hold an angle or plant the defuser.
- Stun Grenade100%13 votesMost votedExpert pickDisorients defenders through a wall or around a corner to enable an entry.
This setup provides the most consistent balance of recoil control, ranged flexibility, vertical pressure, and self-sufficiency for ranked play.
Why it works
The C8-SFW gives Buck flexible close- and medium-range pressure while preserving his ability to quickly transition between vertical play and gunfights. The Flash Hider keeps the vertical climb manageable through a full magazine, which matters because Buck often fires immediately after opening a floor rather than from a settled position, and the laser speeds up aiming down sights for the instant it takes to clear the room after opening a line. The MK1 9mm backs it up with Muzzle Brake and the laser attachment for the same close-range consistency.
Who it is best for
Players who want one Buck setup that works on every map: opening vertical lines, then clearing through them immediately rather than settling in behind cover. Stun Grenades disorient anyone waiting on the other side of the line you just opened, so you are not walking into a set defender alone.
Attachment roles: the laser aids aiming speed, the angled grip aids reload speed, and the horizontal grip aids movement speed. Ubisoft attachment rework. Check available options in game.
What the community runs
Anonymous player votes for this patch. These are preferences, not win rates.
Filter community results
Community results updated
Based on 13 votes on Y11S3.
Small sample. These percentages come from only 13 votes, which is under the 25 needed before a split is worth reading into.
Primary weapon: three views
- Overall community
- C8-SFW13 votes
- Emerald–Champion players
- C8-SFW11 self-reported votes
- Expert recommendation
- C8-SFWHand-written for this patch
All three views land on the same primary weapon this patch.
Primary weapon
13 votes- C8-SFWExpert pick92%12 votes
- CAMRS8%1 vote
Sight
13 votes- Magnified AExpert pick92%12 votes
2.5x. The old ACOG. Real reach down a sightline, at the cost of close-range swing.
- Iron Sights8%1 vote
No optic. The cleanest peripheral vision, and nothing to obstruct a close angle.
Barrel
13 votes- Flash HiderExpert pick92%12 votes
Reduces vertical recoil climb. Universally good, the safe default on most weapons.
- Muzzle Brake8%1 vote
Tightens the first shots. Best on burst-fire and marksman weapons.
Grip
13 votes- Vertical GripExpert pick100%13 votes
Reduces vertical recoil. The default pick for sustained fire.
Secondary weapon
13 votes- MK1 9mmExpert pick100%13 votes
Secondary sight
13 votes- Iron SightsExpert pick100%13 votes
No optic. The cleanest peripheral vision, and nothing to obstruct a close angle.
Secondary barrel
13 votes- Muzzle BrakeExpert pick100%13 votes
Tightens the first shots. Best on burst-fire and marksman weapons.
Secondary gadget
13 votes- Stun GrenadeExpert pick100%13 votes
Disorients defenders through a wall or around a corner to enable an entry.
Most popular complete builds
Whole submitted loadouts, not each slot's winner stitched together. The two are often different.
Most popular complete build
92%12 of 13 submissions
- Primary: C8-SFW
- Sight: Magnified A
- Barrel: Flash Hider
- Grip: Vertical Grip
- Secondary: MK1 9mm
- Secondary sight: Iron Sights
- Secondary barrel: Muzzle Brake
- Gadget: Stun Grenade
- Primary laser: Equipped
- Secondary laser: Equipped
Platform split
- PC
- 100%(11)
Rank split
- Champion
- 100%(11)
Build #2
8%1 of 13 submissions
- Primary: CAMRS
- Sight: Iron Sights
- Barrel: Muzzle Brake
- Grip: Vertical Grip
- Secondary: MK1 9mm
- Secondary sight: Iron Sights
- Secondary barrel: Muzzle Brake
- Gadget: Stun Grenade
- Secondary laser: Equipped
Platform split
Not reported on these submissions.
Rank split
Not reported on these submissions.
Rank and platform are self-reported and are not checked. Read the methodology.
Vote on your Buck loadout
No account needed. Submit one complete loadout, and you can replace it at any time this patch.
Put Buck's loadout into practice
Use the Skeleton Key to create soft openings that pressure a defender from another direction. Choose the position you need to expose before firing into a wall or floor. Every opening gives both sides another angle, so keep enough intact cover to move safely between your own shots.
Weapon and utility choices
Compare the C8-SFW's automatic bursts with the CAMRS's single-shot rhythm at the range of the planned opening. The underbarrel shotgun already provides soft destruction; your primary choice should solve the gunfight afterward. A claymore can support a flank you have cleared, while stuns need a teammate ready to exploit the distraction.
A round plan
Clear the working room, assign someone to the flank, then make a small opening toward the identified defender. Return to your primary and inspect from cover. When the defender moves, tell the objective players where the pressure has sent them rather than continuing to destroy empty floor.
A mistake to avoid
Opening too much floor and losing the safe footing and cover needed to use the angle. Destruction should create a controlled problem for the defense, not an equally confusing one for your team.
Try this with a teammate
Choose a target position and a second position to which it could retreat. Make the first opening, then work out which teammate can see the retreat. This turns vertical pressure into a coordinated plan instead of an isolated angle.
R6Guide tactical guidance. These practice routines are suggestions, not measured match results. Ubisoft operator reference.
How to test an attachment changeNot sure what to change? Compare attachments with a repeatable practice routine.
Similar operators
Other attackers who fill an overlapping role.
Viewing Y11S3. Showing all community votes for this patch.