R6Guide

Attacker/Anti-Gadget · Intel

BestZeroLoadout · Rainbow Six Siege

Expert recommendations and community choices for the current patch.

Y11S3Last reviewed 2 Sep 20260 community votes

Recommended loadout

Y11S3
  • Expert recommended

SC3000K + GONNE-6

Magnified A · Extended Barrel · Vertical Grip · Laser: equipped

Hard Breach Charge

Vote on this loadout

Primary weapon

Attachments · SC3000K

Secondary weapon

Secondary attachments · GONNE-6

Gadget

  • Hard Breach ChargeNo votesExpert pickOpens a small hole in a reinforced wall or hatch without a hard breacher.
  • ClaymoreNo votesCovers your back while you hold an angle or plant the defuser.

SC3000K with Magnified A, Extended Barrel and laser for extra range damage, the Gonne-6 as the only sidearm option, and Hard Breach Charge as the default utility.

Why it works

Extended Barrel trades recoil control for extra damage at range: a real tradeoff, but Zero's job is watching through his Argus cameras and confirming kills from a distance, so the ranged damage matters more than the recoil assistance a Flash Hider would give. Magnified A gives him the reach to actually use that range, and the laser speeds up aiming down sights for the rare close trade. The Gonne-6 has no attachments to speak of, so it's a fixed pick rather than a choice.

Who it is best for

Players who want Hard Breach Charge as the default utility: it opens a reinforced wall or hatch without needing a dedicated hard breacher, which pairs with the intel Zero's cameras already provide about what's on the other side.

Attachment roles: the laser aids aiming speed, the angled grip aids reload speed, and the horizontal grip aids movement speed. Ubisoft attachment rework. Check available options in game.

Not sure what to change? Compare attachments with a repeatable practice routine.

Other attackers who fill an overlapping role.

Viewing Y11S3. Showing all community votes for this patch.