R6Guide

Attacker/Anti-Gadget · Support

BestThatcherLoadout · Rainbow Six Siege

Expert recommendations and community choices for the current patch.

Read Thatcher's round plan and practice guide

Y11S3Last reviewed 2 Sep 20260 community votes

Recommended loadout

Y11S3
  • Expert recommended

L85A2 + P226 MK 25

Magnified A · Flash Hider · Vertical Grip · Laser: equipped

Breach Charge

Vote on this loadout

Primary weapon

Attachments · L85A2

Secondary weapon

Secondary attachments · P226 MK 25

Gadget

  • Breach ChargeNo votesExpert pickBlows a full entry hole in soft surfaces from a safe distance.
  • ClaymoreNo votesCovers your back while you hold an angle or plant the defuser.

The same consistent L85A2 setup as Sledge (Flash Hider and laser on both weapons), with Breach Charge over Claymore for the access it gives a team that has no dedicated vertical operator.

Why it works

The L85A2 gives Thatcher the same recoil-controlled, close-to-medium setup that works across R6Guide's assault-rifle operators: Flash Hider keeps the vertical climb manageable through a full magazine, and the laser speeds up aiming down sights for the close trades that follow an EMP push. The P226 MK 25 runs Muzzle Brake and the same laser as a backup for the same reasons.

Who it is best for

Choose Breach Charge when the plan needs soft-surface access after electronic denial is disabled. Deployment requires reaching the surface; the opening still needs to be cleared and covered. Thatcher uses the E.G.S. Disruptor to locate and deactivate electronics. Coordinate that window with the breacher, then cover the opening. Choose Claymore instead when the team already has access and needs help watching a cleared flank.

Attachment roles: the laser aids aiming speed, the angled grip aids reload speed, and the horizontal grip aids movement speed. Ubisoft attachment rework. Check available options in game.

Put Thatcher's loadout into practice

Create a usable window for the team's next gadget. Thatcher now uses the E.G.S. Disruptor to locate and deactivate electronics; old instructions built around throwing his former EMP grenades are not the workflow to follow. Agree on what the hard breacher will do as soon as denial is disabled.

Weapon and utility choices

Compare the L85A2 and AR33 around the fights you take while accompanying the breacher. A shotgun choice gives up that automatic rifle role and needs deliberate support. Your weapon must still work after the wall opens, when the team may need you to hold the breach rather than use the scanner again.

A round plan

Reach cover near the obstacle, inspect for relevant electronics, and tell the breacher when you are ready. Coordinate the disruption and deployment. Once the opening is made, switch back to a weapon and watch the defender route that threatens your teammate.

A mistake to avoid

Disabling equipment before the breacher is in position. An effect that achieves nothing during its useful window can leave the team repeating the same task under more pressure.

Try this with a teammate

Rehearse a short exchange: identify the obstacle, confirm the breacher is ready, disrupt, then announce the opening. Repeat with the breacher delayed so you practise waiting for readiness instead of using utility on autopilot.

R6Guide tactical guidance. These practice routines are suggestions, not measured match results. Ubisoft operator reference.

How to test an attachment change

Not sure what to change? Compare attachments with a repeatable practice routine.

Other attackers who fill an overlapping role.

Viewing Y11S3. Showing all community votes for this patch.